/*
 *
 * System2 Simulation Framework
 * Copyright (C) 2011 - 2012 Jacob Dawid
 * jacob.dawid@googlemail.com
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "simulation.h"
#include <iostream>

namespace System2 {
    Simulation::Simulation()
        : QObject(), Serializable() {
        m_context = new Context();
        m_baseLayer = new SimulationLayer(this);
    }

    Simulation::~Simulation() {
        delete m_context;
        delete m_baseLayer;
    }

    QString Simulation::serialize() {
        //TODO: Implement properly.
        return "<Simulation></Simulation>";
    }

    bool Simulation::unserialize(const QString& data) {
        (void)data;
        return true;
    }

    SimulationLayer *Simulation::baseLayer() {
        return m_baseLayer;
    }

    QList<Atom*> Simulation::atomize(int& startId) {
        QList<Atom*> atoms = m_baseLayer->atomize(startId);
        m_atoms.append(atoms);
        return atoms;
    }

    Context *Simulation::context() {
        return m_context;
    }
}
